BlindwaveSUPPORT

A stealth puzzle in total darkness

BLINDWAVE

The game where seeing costs.

Every pulse lights the walls for a heartbeat, then fades. All you keep is memory.

Free: world 1 + daily challenge · $0.99 unlocks everything

Touch the dark — it answers

One resource · one choice

Spend a pulse and you see. Move blind and you save one.

Blindwave is not a game of reflexes. It is a game of information.

Tap

Short pulse.

Quiet, narrow, cheap.

Hold

Wide pulse.

Reveals everything. Costs double — and it is heard.

Swipe

You move.

Free. And completely blind.

Something down there is listening.

In game

Memory is the only map.

Every wall you have seen, you carry with you.

Level Resonance: a wide echo pulse revealing an amber and teal maze in the dark
The wide pulse — amber amplifies
Level Quicksilver: silver-white walls revealed by an echo bent around corners
Quicksilver bends the echo
Level The Hunter: a red pulse ring closing in near the player in the dark
Something is hunting
World select menu listing eight worlds, each with its own colour
Eight worlds, eight palettes
Victory screen: exit found in six pulses, under par, two stars
Out — under par
Interlude card for the world Shadow: you are not alone down here, something is listening too
Between worlds

App preview · 30 seconds · silent

The real game speaks — spatial audio and haptics

The descent

Eight worlds. Each one rewrites the echo.

50 hand-built levels. Walls that swallow sound, amber that amplifies it, quicksilver that bends it around corners, glass you can see through but never cross.

Plus: Zen Wave — nothing to count · Endless Echo — descend until it gives out

Fair play

Honest by design.

  • One payment — $0.99, once.
  • No ads.
  • No subscriptions.
  • No energy timers.
  • No loot boxes.
  • No data collection.

Free forever: the first world and the daily challenge. The unlock opens the other seven worlds, Zen Wave and Endless Echo.

Purchase screen: unlock the full campaign for $0.99, with restore purchase
The only purchase screen in the game